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AI Insights · Timothy · October 2025

Top 5 Third Person Games on Android in Ireland: Q3 2025

Discover the performance trends of the top five third-person games on Android in Ireland during Q3 2025, featuring insights from Sensor Tower.

Top 5 Third Person Games on Android in Ireland: Q3 2025

In the third quarter of 2025, the performance of the top five third-person games on the Android platform in Ireland showcased a mix of trends. Here’s a detailed look at each game's performance, based on data from Sensor Tower.

Subway Surfers from SYBO Games maintained a consistent presence in the market. Weekly revenue saw fluctuations, peaking at around $173 in late July, before a decline to $58 by the end of September. Downloads experienced a notable surge, particularly in the week of September 22, reaching approximately 2.7K. However, weekly active users gradually decreased from 24.3K in early July to 14.3K by the end of the quarter.

Steal n Catch the Brainrot by BMH VN Game, a newer entrant, showed a slow start in revenue, which began to pick up in late August, reaching $8 by the end of September. Downloads peaked at 2.6K in mid-August before declining to 848 by September’s end. Weekly active users peaked at 3.9K in early August and settled at 2.1K by late September.

Last War:Survival Game from FUNFLY PTE. LTD. demonstrated strong revenue performance, starting at $14.3K and peaking at $25.1K in early July. Downloads increased steadily, reaching 1.9K by mid-September, while active users grew from 6.3K to a high of 8.9K.

Going Balls by Supersonic Studios LTD experienced modest revenue, fluctuating slightly and ending at $21 in late September. Downloads varied throughout the quarter, peaking at 1.1K in mid-September. Active users showed a steady increase, reaching 6.2K by mid-September before stabilizing.

Epic Plane Evolution from VOODOO saw revenue peak at $143 in late August. Downloads were highest at 1.1K in mid-August, declining to 610 by September’s end. Active users consistently increased, rising from 8.5K in early July to 13K by late September.

These insights reflect the dynamic nature of the gaming market in Ireland and emphasize the importance of continuous monitoring for app developers and marketers. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025